Computer Animation SOftwares
There are many types of computer animation softwares, too many to name. Today, while you read my page on technology, you will learn about two types of softwares. The first type is used by Pixar and it is called Renderman. RenderMan is both a software and an application programming interface (API) for network distributed rendering of complex and potentially ray-traced three dimensional views, employing a render farm of many client computers. The clients do not require 3D graphics cards, but may benefit from them if they are available. Rendering of ray-traced scenes and animations containing optical reflection, colored lights and colored surfaces, hair/fur, and lens distortions can take hours, days, weeks, months, or years for a single computer to process, depending on the complexity, detail, and size of the individual images. For animations, the frame-rate and total time period of the animation sequence can also greatly extend the total render time.The render process can be accelerated by subdividing the overall individual images into (for example) 10x10 pixel patches and distributing the calculation of each patch across a large collection of other networked computers. For extremely complex images and very large server farms, individual pixels can be distributed for processing by each render client. Businesses and universities can harness regular workday office or lab computers for intensive overnight render tasks when the equipment would otherwise be idle and unneeded. Rendering can also be done continuously as a low-priority background process on the office/lab computers.
Auto Desk Maya
Maya is an application used to generate 3D assets for use in film, television, game development and architecture. The software was initially released for the IRIX operating system. However, this support was discontinued
in August 2006 after the release of version 6.5. Maya was available in both "Complete" and "Unlimited" editions until August 2008, when it was turned into a
single suite.
Users define a virtual workspace (scene) to implement and edit media of a particular project. Scenes can be saved in a variety of formats, the default being .mb (Maya Binary). Maya exposes a node graph architecture. Scene elements are node-based, each node having its own attributes and customization. As a result, the visual representation of a scene is based entirely on a network of interconnecting
nodes, depending on each other's information. For the convenience of viewing these networks, there is a dependency and a directed acyclic graph.
Users who are students, teachers (or veterans or unemployed in USA markets) can download a full educational version from the Autodesk Education
community. The version available at the community are without restrictions (once activated with the product license), except for the watermarks on output renders. It comes with a full 36 months license. Once it expires, users can log in to the community to request for a new 36 months license.
Additionally, a perpetual student license can be purchased for Maya. This license does not expire and the student version can be upgraded to the commercial version at a significant discount. It can be used even after the
student graduates, the only restriction being non commercial use. No watermarks are created during output, making the student version of Maya suitable for
portfolio creation. However, files saved with this version are recognized by all versions of Maya as files created by a student version.
in August 2006 after the release of version 6.5. Maya was available in both "Complete" and "Unlimited" editions until August 2008, when it was turned into a
single suite.
Users define a virtual workspace (scene) to implement and edit media of a particular project. Scenes can be saved in a variety of formats, the default being .mb (Maya Binary). Maya exposes a node graph architecture. Scene elements are node-based, each node having its own attributes and customization. As a result, the visual representation of a scene is based entirely on a network of interconnecting
nodes, depending on each other's information. For the convenience of viewing these networks, there is a dependency and a directed acyclic graph.
Users who are students, teachers (or veterans or unemployed in USA markets) can download a full educational version from the Autodesk Education
community. The version available at the community are without restrictions (once activated with the product license), except for the watermarks on output renders. It comes with a full 36 months license. Once it expires, users can log in to the community to request for a new 36 months license.
Additionally, a perpetual student license can be purchased for Maya. This license does not expire and the student version can be upgraded to the commercial version at a significant discount. It can be used even after the
student graduates, the only restriction being non commercial use. No watermarks are created during output, making the student version of Maya suitable for
portfolio creation. However, files saved with this version are recognized by all versions of Maya as files created by a student version.